General · 2 min · Proverbit library

What are different types of projections out there oblique and what?

Save
Chapters 6
  1. Why What are different types of projections out there oblique and what? is worth understanding
  2. The shape of What are different types of projections out there oblique and what?
  3. The part that matters most
  4. Example
  5. Another way to see What are different types of projections out there oblique and what?
  6. What are different types of projections out there oblique and what?: recap
Transcript

A straight-looking road on a map may actually bend around the Earth. To draw it flat, we need a projection. Different projections distort different things — so which one should you trust, and what does 'oblique' mean? Think of the globe as the town square.

Three roads run out to a cylinder, a cone, and a flat plaza. Each one wraps the globe, then unrolls onto a flat map. We'll follow every road in turn — and when a road comes in at an angle, that's an oblique projection. At its core, a projection is any method for flattening the 3D world onto a 2D surface — and oblique is just one of the ways to do it.

Imagine a small building and the road it sits on. A projection is just a rule for moving every point of the building onto the road. Let's use one corner of the roof. We send that point along a line until it touches the road.

If the line drops straight down, the drawing keeps its true shape: that's orthographic. Now send the same point along a slanted line, like a low sun shadow. The point lands farther along the road, and the building stretches: that's oblique. Same building, same road, same point — the only thing we changed is the direction of the projection line.

Oblique means parallel lines travelling at a slant; orthographic means parallel lines travelling straight down. Here is another way to see it. Looking straight down at a building, you get only its footprint — just a square. But tilt your view, and the same building becomes a box.

You can see the roof and the wall together. That is what an oblique projection gives you: depth. So when you need to know how something sits in space, not just where it is, oblique is the better lens. Imagine a globe with roads and buildings.

To make a map, flatten it through a shape: cylinder, cone, or flat sheet, giving cylindrical, conic, or planar. Tilt the globe first: straight on is normal, sideways is transverse, anywhere between is oblique. No map is perfect; pick the projection that keeps what matters.

Still stuck on part of this?

Ask for a video on exactly the bit you need. Your first 2 are free.

Animated by Proverbit, planned with AI

2 free videos
No card
Try it free